This project was created for a 3D rendering challenge focusing on an exploded view. I disassembled the physical product so I could have accurate references of all of the parts and to see how everything worked together. I did the 3D modeling and UVs in Cinema 4D and created the textures in Adobe Substance Painter. Post work was done in Photoshop and After Effects.
Software: Maxon Cinema 4d, Octane Render, Adobe Photoshop, Adobe After Effects, Substance Painter

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